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	<lastBuildDate>Mon, 06 Feb 2012 23:50:39 +0000</lastBuildDate>
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		<title>Enclosure: Infinite Hues is a Delightful Puzzle for Your Browser [Enclosure: Infinite Hues]</title>
		<link>http://gaming.joehosting.com/2012/02/06/enclosure-infinite-hues-is-a-delightful-puzzle-for-your-browser-enclosure-infinite-hues/</link>
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		<pubDate>Mon, 06 Feb 2012 23:50:39 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
				<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[Blood Pressure]]></category>
		<category><![CDATA[Browser Based]]></category>
		<category><![CDATA[Cat]]></category>
		<category><![CDATA[Delightful Puzzle]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Hues]]></category>
		<category><![CDATA[Nbsp]]></category>
		<category><![CDATA[Peace]]></category>

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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"&gt;<a title="Click here to read &lt;em&gt;Enclosure: Infinite Hues&lt;/em&gt; is a Delightful Puzzle for Your Browser" href="http://kotaku.com/enclosure%7C-infinite-hues/"><span>#</span><span>enclosureinfinitehues</span></a>&lt;/div &#8211;>
<div><a title="Click here to read &lt;em&gt;Enclosure: Infinite Hues&lt;/em&gt; is a Delightful Puzzle for Your Browser" href="http://kotaku.com/5882757/enclosure-infinite-hues-is-a-delightful-puzzle-for-your-browser"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="190" title="Click here to read &lt;em&gt;Enclosure: Infinite Hues&lt;/em&gt; is a Delightful Puzzle for Your Browser" alt="Click here to read &lt;em&gt;Enclosure: Infinite Hues&lt;/em&gt; is a Delightful Puzzle for Your Browser" src="http://cache.kotaku.com/assets/images/9/2012/02/small_33859a092880c16e3c5dda283ab8f58e.jpg" /><br />
											</a></div>
</p></div>
<p>				<a href="http://globalgamejam.org/2012/enclosure-infinite-hues/play"><em>Enclosure: Infinite Hues</em></a> instills peace. If petting a cat is enough to lower one&#8217;s blood pressure (which it is), then surely this browser-based game can do the same.				<a href="http://kotaku.com/5882757/enclosure-infinite-hues-is-a-delightful-puzzle-for-your-browser" title="Click here to read more about Enclosure: Infinite Hues is a Delightful Puzzle for Your Browser [Enclosure: Infinite Hues]">More&nbsp;&raquo;</a><br />
				
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Read the whole story on <a target="_blank" href="http://feeds.gawker.com/~r/kotaku/full/~3/9cMF2xb_i0w/enclosure-infinite-hues-is-a-delightful-puzzle-for-your-browser">Kotaku</a></p>
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		<title>A Very Skyrim Super Bowl [Note]</title>
		<link>http://gaming.joehosting.com/2012/02/06/a-very-skyrim-super-bowl-note/</link>
		<comments>http://gaming.joehosting.com/2012/02/06/a-very-skyrim-super-bowl-note/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 23:50:33 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
				<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[Armor]]></category>
		<category><![CDATA[Draugr]]></category>
		<category><![CDATA[Getup]]></category>
		<category><![CDATA[Madonna]]></category>
		<category><![CDATA[Resemblance]]></category>
		<category><![CDATA[Super Bowl]]></category>
		<category><![CDATA[Undead]]></category>

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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"&gt;<a title="Click here to read A Very &lt;em&gt;Skyrim&lt;/em&gt; Super Bowl" href="http://kotaku.com/note/"><span>#</span><span>note</span></a>&lt;/div &#8211;>
<div><a title="Click here to read A Very &lt;em&gt;Skyrim&lt;/em&gt; Super Bowl" href="http://kotaku.com/5882834/a-very-skyrim-super-bowl"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="190" title="Click here to read A Very &lt;em&gt;Skyrim&lt;/em&gt; Super Bowl" alt="Click here to read A Very &lt;em&gt;Skyrim&lt;/em&gt; Super Bowl" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e9fa2a85052494df40df61070bce8e8d.jpg" /><br />
											</a></div>
</p></div>
<p><strong>A Draugr Awakens</strong> | Surely we weren&#8217;t the only ones to notice a resemblance between Madonna&#8217;s Super Bowl halftime getup and the armor worn by <em>Skyrim</em>&#8217;s undead Nords.  <em>(Image via <a href="http://i.imgur.com/7iNRl.jpg">Reddit</a>)</em></p>
<p>				<a href="http://kotaku.com/5882834/a-very-skyrim-super-bowl" title="Click here to read more about A Very Skyrim Super Bowl [Note]">More&nbsp;&raquo;</a><br />
				
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<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/cQJaK70iJYg" height="1" width="1" /></p>
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<p>
Read the whole story on <a target="_blank" href="http://feeds.gawker.com/~r/kotaku/full/~3/cQJaK70iJYg/a-very-skyrim-super-bowl">Kotaku</a></p>
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		<title>Live From New York, It&#8217;s Bastion&#8217;s Ending Theme [Video]</title>
		<link>http://gaming.joehosting.com/2012/02/06/live-from-new-york-its-bastions-ending-theme-video/</link>
		<comments>http://gaming.joehosting.com/2012/02/06/live-from-new-york-its-bastions-ending-theme-video/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 23:50:21 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
				<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[Ashley Barrett]]></category>
		<category><![CDATA[Bastion]]></category>
		<category><![CDATA[Circle Awards]]></category>
		<category><![CDATA[Coming Home]]></category>
		<category><![CDATA[Ending Theme]]></category>
		<category><![CDATA[Game Critics]]></category>
		<category><![CDATA[Korb]]></category>
		<category><![CDATA[Last Thursday]]></category>
		<category><![CDATA[New Game]]></category>
		<category><![CDATA[Rendition]]></category>
		<category><![CDATA[Setting Sail]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Videos]]></category>

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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"&gt;<a title="Click here to read Live From New York, It's &lt;em&gt;Bastion&lt;/em&gt;'s Ending Theme" href="http://kotaku.com/bastion/"><span>#</span><span>bastion</span></a>&lt;/div &#8211;>
<div><a title="Click here to read Live From New York, It's &lt;em&gt;Bastion&lt;/em&gt;'s Ending Theme" href="http://kotaku.com/5882750/live-from-new-york-its-bastions-ending-theme"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="190" title="Click here to read Live From New York, It's &lt;em&gt;Bastion&lt;/em&gt;'s Ending Theme" alt="Click here to read Live From New York, It's &lt;em&gt;Bastion&lt;/em&gt;'s Ending Theme" src="http://cache.kotaku.com/assets/images/9/2012/02/small_8380a4d59126faf2795177cf847d167e.jpg" /><br />
						<span></span>					</a></div>
</p></div>
<p>				<!-- videoId: zxRxT_etPwg --><!-- /videoId: zxRxT_etPwg --> If you missed the New York Video Game Critics Circle Awards, here&#8217;s your chance to see <a href="http://nygamecritics.com/2012/02/06/video-critics-circle-awards/">a whole bunch of videos from last Thursday&#8217;s event</a>, including a live rendition of <em>Bastion</em>&#8217;s &#8220;Setting Sail, Coming Home&#8221; performed by songwriter Darren Korb and singer Ashley Barrett.				<a href="http://kotaku.com/5882750/live-from-new-york-its-bastions-ending-theme" title="Click here to read more about Live From New York, It's Bastion's Ending Theme [Video]">More&nbsp;&raquo;</a><br />
				
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Read the whole story on <a target="_blank" href="http://feeds.gawker.com/~r/kotaku/full/~3/d6dFCSiy5Sg/live-from-new-york-its-bastions-ending-theme">Kotaku</a></p>
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		<title>Twisted Metal hits Europe on March 7</title>
		<link>http://gaming.joehosting.com/2012/02/06/twisted-metal-hits-europe-on-march-7/</link>
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		<pubDate>Mon, 06 Feb 2012 23:50:18 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Account Thanks]]></category>
		<category><![CDATA[Alterations]]></category>
		<category><![CDATA[Creator David Jaffe]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Integral Component]]></category>
		<category><![CDATA[Launch]]></category>
		<category><![CDATA[Localization Issues]]></category>
		<category><![CDATA[Nbsp]]></category>
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		<category><![CDATA[Twisted Metal]]></category>
		<category><![CDATA[Twitter]]></category>

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			<content:encoded><![CDATA[<img src="http://joehosting.com/wp-content/blogs.dir/category-icons/joystiq.gif" width="16" height="16" alt="" title="Joystiq" /><br/><div> <a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" style="border-top-width: 0px;border-right-width: 0px;border-bottom-width: 0px;border-left-width: 0px;border-top-style: solid;border-right-style: solid;border-bottom-style: solid;border-left-style: solid;width: 530px;height: 259px" /></a></div>
<p>After the European launch of <em>Twisted Metal</em> was <a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/">stalled last week</a>, a new date has been announced by creator David Jaffe. The European release has been pushed back to March 7, according to <a href="https://twitter.com/#!/davidscottjaffe/status/166605330413924352">Jaffe&#8217;s Twitter account</a>, thanks to localization issues and cuts that had to be made in cutscenes.</p>
<p>Last week, Jaffe assured players that <em>Twisted Metal</em>&#8217;s story &#8212; surely its most integral component &#8212; would remain intact despite the alterations.
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/">Twisted Metal hits Europe on March 7</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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Read the whole story on <a target="_blank" href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/">Joystiq</a></p>
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		<title>Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine&#8217;s Day</title>
		<link>http://gaming.joehosting.com/2012/02/06/dragon-age-redemption-hits-dvd-on-felicia-day-er-valentines-day/</link>
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		<pubDate>Mon, 06 Feb 2012 23:50:13 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Blooper Reel]]></category>
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		<category><![CDATA[Dragon]]></category>
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		<category><![CDATA[Elf]]></category>
		<category><![CDATA[February 14]]></category>
		<category><![CDATA[Felicia]]></category>
		<category><![CDATA[Film Company]]></category>
		<category><![CDATA[Flatiron]]></category>
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		<category><![CDATA[Redemption]]></category>
		<category><![CDATA[Valentine Day]]></category>
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		<description><![CDATA[<a href="http://gaming.joehosting.com/2012/02/06/dragon-age-redemption-hits-dvd-on-felicia-day-er-valentines-day/"><img align="left" hspace="5" width="150" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/day.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a><img src="http://joehosting.com/wp-content/blogs.dir/category-icons/joystiq.gif" width="16" height="16" alt="" title="Joystiq" /><br/>]]></description>
			<content:encoded><![CDATA[<img src="http://joehosting.com/wp-content/blogs.dir/category-icons/joystiq.gif" width="16" height="16" alt="" title="Joystiq" /><br/><div> <a href="http://www.joystiq.com/2012/02/06/dragon-age-redemption-hits-dvd-on-felicia-day-er-valentines/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/day.jpg" style="border-top-width: 1px;border-right-width: 1px;border-bottom-width: 1px;border-left-width: 1px;border-top-style: solid;border-right-style: solid;border-bottom-style: solid;border-left-style: solid;margin-left: 4px;margin-right: 4px;margin-top: 4px;margin-bottom: 4px" /></a></div>
<p>Let&#8217;s skip the formalities and just say it: BioWare wants you to buy Felicia Day for Valentine&#8217;s Day. No, not buy something <em>for </em>her, but <em>purchase </em>Felicia Day herself. And no, not in any illegal or gross sense of the word &#8212; Dragon Age: Redemption, the six-part webseries available on <a href="http://www.youtube.com/watch?v=-093SQo9NWM&amp;list=SL&amp;feature=sh_e_se">Machinima&#8217;s YouTube</a> channel since October, is coming out in <a href="http://www.newvideo.com/new-video-digital/dragon-age-redemption-2/">DVD form</a> on February 14, complete with behind-the-scenes extras, a commentary track and blooper reel.</p>
<p>Dragon Age: Redemption parallels the story in <em>Dragon Age 2</em>&#8217;s digital add-on, <a href="http://www.joystiq.com/tag/mark-of-the-assassin/"><em>Mark of the Assassin</em></a>, which features Day as an elf who assassinates things. Or, as Flatiron Film Company describes both forms of media,<em> Felicia Day cosplaying!</em>
<p><a href="http://www.joystiq.com/2012/02/06/dragon-age-redemption-hits-dvd-on-felicia-day-er-valentines/" rel="bookmark">Continue reading <em>Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine&#8217;s Day</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2012/02/06/dragon-age-redemption-hits-dvd-on-felicia-day-er-valentines/">Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine&#8217;s Day</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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		<title>Ubisoft Reflections resume outs unannounced Kinect game</title>
		<link>http://gaming.joehosting.com/2012/02/06/ubisoft-reflections-resume-outs-unannounced-kinect-game/</link>
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		<pubDate>Mon, 06 Feb 2012 23:50:03 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
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			<content:encoded><![CDATA[<img src="http://joehosting.com/wp-content/blogs.dir/category-icons/joystiq.gif" width="16" height="16" alt="" title="Joystiq" /><br/><div> <a href="http://www.joystiq.com/2012/02/06/ubisoft-reflections-resume-outs-unannounced-kinect-game/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/ubikinect530px.jpg" style="width: 530px;height: 178px" /></a></div>
<p>Ubisoft Reflections&#8217; next effort will be aimed at Kinect, it seems. Artist Joss Scouler&#8217;s <a href="http://www.linkedin.com/pub/joss-scouler/3/954/780">LinkedIn account</a> reportedly listed an unannounced Kinect title in the works, but it has since been removed from the profile. Scouler has been with Ubisoft Reflections for over five years and and helped ship the studio&#8217;s most recent console game, <a href="http://www.joystiq.com/game/driver-san-francisco"><em>Driver: San Francisco</em></a>.</p>
<p>&#8220;After just finishing Driver Wii as lead artist and spending time helping finalise the artwork for <em>Driver: San Francisco</em>, it is onto the next project on 360 Kinect which looks to be very exciting indeed,&#8221; Scouler&#8217;s entry previously read. <a href="http://www.eurogamer.net/articles/2012-02-06-driver-dev-making-an-xbox-360-kinect-game">Eurogamer</a> managed to spot the unaltered profile, which pegged him as art lead on the Kinect project.</p>
<p>We&#8217;ve contacted Ubisoft for a statement and will update if we hear back.
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2012/02/06/ubisoft-reflections-resume-outs-unannounced-kinect-game/">Ubisoft Reflections resume outs unannounced Kinect game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Did Three Japanese Guys in Afro Wigs Just Accidentally Cover the Super Mario Land Theme? [Video]</title>
		<link>http://gaming.joehosting.com/2012/02/06/did-three-japanese-guys-in-afro-wigs-just-accidentally-cover-the-super-mario-land-theme-video/</link>
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		<pubDate>Mon, 06 Feb 2012 23:30:00 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"&gt;<a title="Click here to read Did Three Japanese Guys in Afro Wigs Just Accidentally Cover the &lt;em&gt;Super Mario Land&lt;/em&gt; Theme?" href="http://kotaku.com/mario/"><span>#</span><span>mario</span></a>&lt;/div &#8211;>
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<p>				<!-- videoId: v/e5644e9 --><!-- /videoId: v/e5644e9 --> Game music can show up in the <a href="http://kotaku.com/5521653/weed-%252B-rap-%252B-chrono-trigger">most random places</a>. Rarely, however, does it involve rock bands in bad wigs.				<a href="http://kotaku.com/5882728/did-three-japanese-guys-in-afro-wigs-just-accidentally-cover-the-super-mario-land-theme" title="Click here to read more about Did Three Japanese Guys in Afro Wigs Just Accidentally Cover the Super Mario Land Theme? [Video]">More&nbsp;&raquo;</a><br />
				
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		<title>Rhythm Thief and the art of appropriation</title>
		<link>http://gaming.joehosting.com/2012/02/06/rhythm-thief-and-the-art-of-appropriation/</link>
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		<pubDate>Mon, 06 Feb 2012 23:30:00 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
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		<description><![CDATA[<a href="http://gaming.joehosting.com/2012/02/06/rhythm-thief-and-the-art-of-appropriation/"><img align="left" hspace="5" width="150" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rhythmthief25.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a><img src="http://joehosting.com/wp-content/blogs.dir/category-icons/joystiq.gif" width="16" height="16" alt="" title="Joystiq" /><br/>]]></description>
			<content:encoded><![CDATA[<img src="http://joehosting.com/wp-content/blogs.dir/category-icons/joystiq.gif" width="16" height="16" alt="" title="Joystiq" /><br/><p> <a href="http://www.joystiq.com/2012/02/06/rhythm-thief-and-the-art-of-appropriation/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rhythmthief25.jpg" vspace="4" /></a>With the recent talk of game cloning, it&#8217;s easy to forget that taking an idea from another game and running with it can be not only inoffensive, but beneficial.</p>
<p>When done the wrong way, cloning lets one company divert revenue and attention away from the original, nearly identical source. But when done well &#8212; when it&#8217;s &#8220;inspiration&#8221; and not outright copying &#8212; everyone&#8217;s happy. People who liked the original game get to play something that takes what worked about that game, and builds on it in interesting ways. The developer of the new game gets a proven framework upon which to apply its own ideas, and a built-in fanbase to sell to. And the originator gains the prestige of having its game become a genre-defining work.</p>
<p>That&#8217;s the case with Sega&#8217;s <a href="http://joystiq.com/game/rhythm-thief-and-the-emperors-treasure"><em>Rhythm Thief: The Emperor&#8217;s Treasure</em></a> for 3DS. Sega&#8217;s musical adventure wears its influences on its sleeve, and is better for it.
<p><a href="http://www.joystiq.com/2012/02/06/rhythm-thief-and-the-art-of-appropriation/" rel="bookmark">Continue reading <em>Rhythm Thief and the art of appropriation</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2012/02/06/rhythm-thief-and-the-art-of-appropriation/">Rhythm Thief and the art of appropriation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>News Post: FF XIII-2</title>
		<link>http://gaming.joehosting.com/2012/02/06/news-post-ff-xiii-2/</link>
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		<pubDate>Mon, 06 Feb 2012 21:50:48 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
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			<content:encoded><![CDATA[<img src="http://joehosting.com/wp-content/blogs.dir/category-icons/penny_arcade.gif" width="16" height="16" alt="" title="Penny Arcade" /><br/><p>Gabe:<br />
					I ended up enjoying FF XIII by the time I got to hour thirty or so. My biggest problem with that game was how slow it was to start. Also the story didn’t make any fucking sense but I don’t really care about that. By the time I got the hang of the paradigm system I was bored with the game. FF XIII-2 gets rid of all the bullshit set up and throws you right into the fun stuff. </p>
<p>There is a bit of a tutorial but for the most part the game assumes you know how Paradigms work. In<img src="http://feeds.feedburner.com/~r/pa-mainsite/~4/RKB1dDpzY4I" height="1" width="1" /></p>
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		<title>Sadly, Portal-Themed Combustible Lemon Does Not Actually Combust [Video]</title>
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		<pubDate>Mon, 06 Feb 2012 21:50:43 +0000</pubDate>
		<dc:creator>TommyE</dc:creator>
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		<category><![CDATA[Video Portal]]></category>

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<p>				<!-- videoId: faR_PqAJHOA --><!-- /videoId: faR_PqAJHOA --> <em>Portal 2</em>&#8217;s Cave Johnson rants about citrus fruit in this trailer for an &#8220;Electronic Combustible Lemon,&#8221; which, when ignited, plays an ominous ticking countdown followed by what I presume is the sound of lemons exploding. Sadly, the lemon itself does not explode.				<a href="http://kotaku.com/5882722/sadly-portal+themed-combustible-lemon-does-not-actually-combust" title="Click here to read more about Sadly, Portal-Themed Combustible Lemon Does Not Actually Combust [Video]">More&nbsp;&raquo;</a><br />
				
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